ALL ARTWORK SHOWN IS PROPERTY OF THE WALT DISNEY COMPANY.
Work samples may be available upon request.

Peter Pan’s Neverland Adventure (2024)
Walt Disney Imagineering
Tokyo Disney Sea, Japan
Senior Visual Effects Designer
- Rigged and animated CG cameras and characters in Maya during the ride previsualization and concept phase
- Worked directly with vendors to verify story consistency throughout shots as well as coherency between ride vehicle and virtual camera motion
- Travelled to Japan for ride installation to seamlessly integrate projected media alongside physical showset and blacklight effects

Strange World (2022)
Walt Disney Animation Studios
Layout Finaling Artist
- Composed shots and finalized virtual cameras in Autodesk Maya
- Ensured accuracy of shots by troubleshooting technical fixes before publishing for use by downstream departments
- Adjusted set dressing and background animation for final polish

Mickey & Minnie’s Runaway Railway (2023)
Walt Disney Imagineering
Disneyland, CA
Ride Animator and Visual Effects Designer
- Programmed ride vehicles in Motion Builder following engineering guidelines
- Animated train cars to anthropomorphize and add character to the free range vehicles
- Collaborated with digital media and show programming departments during installation to sync and design the full guest experience

Star Wars Galactic Starcruiser (2022)
Walt Disney Imagineering
Disney World, FL
Associate Visual Effects Designer
- Travelled to install media, working live on-site and in mockup locations to adjust media on projection screens and monitor displays
- Virtually staged guest experiences with game level editing in VR using Unreal Engine